⛑️Nightmare Biolab Old Headgear

We are excited to introduce a brand-new update: Nightmare Biolab Old Headgear. Designed to enhance your PvE experience, these headgears are built specifically for monster hunting and dungeon progression.

All Nightmare Biolab Old Headgear are strictly limited to PvE content and cannot be used in PvP YoYo maps, WoE, or GvG. Should they be worn against other players, their power will be heavily restricted β€” damage dealt to players will be reduced to 1, while damage received from players will be increased by 100%.

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This headgear cannot be traded. However, it can be transferred to another character via the Character Transfer.


❓ How to Craft

The crafting NPC can only be accessed inside the Nightmare Biolab Room.

There are two ways to craft this headgear:

20% Chance Craft
100% Guaranteed Craft
Obtainable from

Energy Fragments x20

Energy Fragments x100

Salvaging a Level 4 Weapon, Combine Silent E Particles, or Combine Weak E Particles You can obtain Silent E Particles and Weak E Particles from monsters in BioLab 1st/2nd Floor.

Silvervine Fruit x20

Silvervine Fruit x100

Cash Shop or in-game activity.

Required Souls x1 Thief or Archer or Acolyte or Merchant or Swordsman or Mage

Required Souls x5 Thief or Archer or Acolyte or Merchant or Swordsman or Mage

Each Soul is dropped by its corresponding job monster in Bio Laboratory Room 3. Example: You can only obtain a Thief Soul from Eremes Guile.

Corresponds Headgear Costume x1

Corresponds Headgear Costume x1

Each class has its own costume, which can be obtained from monsters in Bio Laboratory 3rd Floor. Example: Eremes Guile can drop a costume used to craft Assassin and Rogue headgear.

2.500.000 Zeny

10.000.000 Zeny

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πŸ‘’ Headgear List:

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The showcase is displayed using normal weapon and corresponding headgear, with maximum ASPD.

chevron-rightKnighthashtag

Old Rune Circlet[1]

Requirement: Knight Lv99

All Stats +1 MDEF +5 Increases ATK by 2 per refine level

For every 2 Refines:

  • 2% chance to absorb 10% damage as HP

  • 1% chance to absorb 5% damage as SP

  • Increases Brandish Spear damage by 10%

  • Increases Bowling Bash damage by 15%

For every 5 Refines:

  • ASPD +1

Normal Brandish & Bowling
With +10 Old Rune Circlet[1]

chevron-rightAssassinhashtag

Old Bone Circlet[1]

Requirement: Assassin Lv99

All Stats +1 Every refine increases ATK by 2

For every 2 Refines:

  • 2% chance to absorb 10% damage as HP

  • 1% chance to absorb 5% damage as SP

  • Increases Grimtooth damage by 15%

  • Increases Sonic Blow damage by 20%

For every 5 Refines:

  • ASPD +1

Normal Grimtooth & Sonic Blow
With +10 Old Bone Circlet[1]

chevron-rightWizardhashtag

Old Magic Stone Hat[1]

Requirement: Wizard Lv99

All Stats +1 MDEF +5 Every refine increases MATK by 1%

For every 2 Refines:

  • Recovers 30 HP and 5 SP when defeating monsters with magic attacks

  • Increases Meteor Storm damage by 10%

  • Increases Storm Gust damage by 15%

For every 5 Refines:

  • Reduces Variable Cast Time by 5%

Normal Meteor & Storm Gust
With +10 Old Magic Stone Hat[1]

chevron-rightBlacksmithhashtag

Old Driver Band[1]

Requirement: Blacksmith Lv99

All Stats +1 Increases ATK by 2 per refine level

For every 2 Refines:

  • 2% chance to absorb 10% damage as HP

  • 1% chance to absorb 5% damage as SP

  • Increases Mammonite damage by 15%

  • Increases Cart Revolution damage by 50%

When combined with Tornado Axe:

  • Reduces Axe Tornado cooldown by 2.5 seconds

Normal Mammonite & Cart Revo
With +10 Old Driver Band[1]

Normal Tornado Axe
With Old Driver Band[1]

chevron-rightPriesthashtag

Old Mitra[1]

Requirement: Priest Lv99

All Stats +1 MDEF +5 Increases Healing Skill Effectiveness by 5% per refine

For every 2 Refines:

  • Reduces SP consumption by 10%

  • Increases Magnus Exorcismus damage by 25%

  • Increases Holy Light damage by 50%

If refined to +5 or higher:

  • Nullifies Gemstone requirement

When combined with Holy Stick:

  • Further reduces Variable Cast Time of Holy Light, Turn Undead, and Magnus Exorcismus by 100%

Normal Heal
With +10 Old Mitra[1]

Normal Magnus & Holy Light
Holy Stick with Old Mitra[1]

chevron-rightHunterhashtag

Old Camouflage Rabbit Hood[1]

Requirement: Hunter Lv99

All Stats +1 Every refine increases ATK by 2

For every 2 Refines:

  • 2% chance to absorb 10% damage as HP

  • 1% chance to absorb 5% damage as SP

  • Increases Double Strafe damage by 10%

  • Increases Blast Mine, Land Mine, and Claymore Trap damage by 25%

For every 5 Refines:

  • ASPD +1

Normal Double Strafe & Trap
With +10 Old Camouflage Rabbit Hood[1]

chevron-rightCrusaderhashtag

Old Crown of Guardian[1]

Requirement: Crusader Lv99

All Stats +1 MDEF +5 Every refine increases ATK by 2

For every 2 Refines:

  • 2% chance to absorb 10% damage as HP

  • 1% chance to absorb 5% damage as SP

  • Increases Holy Cross damage by 10%

  • Increases Grand Cross damage by 15%

For every 5 Refines:

  • ASPD +1

Normal Holy Cross & Grand Cross
With +10 Old Crown of Guardian[1]

chevron-rightRoguehashtag

Old Shadow Handicraft[1]

Requirement: Rogue Lv99

All Stats +1 Increases ATK by 2 per refine level

For every 2 Refines:

  • 2% chance to absorb 10% damage as HP

  • 1% chance to absorb 5% damage as SP

  • Increases Backstab damage by 10%

  • Reduces Backstab after-cast delay by 0.25 seconds

For every 5 Refines:

  • ASPD +1

Normal Backstab
With +10 Old Shadow Handicraft[1]

chevron-rightSagehashtag

Old Wind Whisper[1]

Requirement: Sage Lv99

All Stats +1 MDEF +5 Every refine increases MATK by 1% and ATK by 2

For every 2 Refines:

  • Recovers 30 HP and 5 SP when defeating monsters with magic attacks

  • Increases Fire Bolt, Cold Bolt, and Lightning Bolt damage by 15%

For every 5 Refines:

  • ASPD +1

Normal Bolts
With +10 Old Wind Whisper[1]

chevron-rightAlchemisthashtag

Old Midas Whisper[1]

Requirement: Alchemist Lv99

All Stats +1 Increases ATK by 2 per refine level

For every 2 Refines:

  • 2% chance to absorb 10% damage as HP

  • 1% chance to absorb 5% damage as SP

  • Increases Acid Terror damage by 10%

  • Increases Mammonite damage by 15%

  • After using Acid Terror, has a 10% chance to auto-cast Acid Terror

Normal Acid Terror
With +10 Old Midas Whisper[1]

chevron-rightMonkhashtag

Old Blazing Soul[1]

Requirement: Monk Lv99

All Stats +1 Reflects 5% of physical damage received Every refine increases ATK by 2

For every 2 Refines:

  • 2% chance to absorb 10% damage as HP

  • 1% chance to absorb 5% damage as SP

  • Reduces damage taken from Boss monsters by 5%

  • Increases Finger Offensive damage by 20%

  • After using Finger Offensive, increases the chance to auto-cast Zen by 15%

If refined to +8 or higher:

  • Grants immunity to Knockback effects

Normal Finger Offensive
With +10 Old Blazing Soul[1]

chevron-rightBardhashtag

Old Minstrel Song's Hat[1]

Requirement: Bard Lv99

All Stats +1

For every refine:

  • Max HP +250

  • Max SP +50

For every 2 Refines:

  • Reduces SP consumption by 10%

When Whistle reaches Lv10: Grants Humming Lv10 When Assassin Cross of Sunset reaches Lv10: Grants Please Don’t Forget Me Lv10 When A Poem at Bragi reaches Lv10: Grants Fortune’s Kiss Lv10 When Apple of Idun reaches Lv10: Grants Service for You Lv10

chevron-rightDancerhashtag

Old Dying Swan[1]

Requirement: Dancer Lv99

All Stats +1

For every refine:

  • Max HP +250

  • Max SP +50

For every 2 Refines:

  • Reduces SP consumption by 10%

When Humming reaches Lv10: Grants Whistle Lv10 When Please Don’t Forget Me reaches Lv10: Grants Assassin Cross of Sunset Lv10 When Fortune’s Kiss reaches Lv10: Grants A Poem at Bragi Lv10 When Service for You reaches Lv10: Grants Apple of Idun Lv10

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