πŸ”ͺ1st Job Shadow Gear

PVE Only

You can purchase 1st Job Shadow Gear from the Cash Shop for 89.000 Cash Coins. Each purchase grants 1 random piece of 1st Job Shadow Gear and a bonus of 10 Odin Prize Medals.

Important Notice:

  • The box purchased from the Cash Shop is untradeable.

  • 1st Job Shadow ( PvE type ) becomes tradeable after opening the box.

  • 1st Job Shadow is class-restricted and can only be used by its respective class.

  • Not usable in PvP Arena or WoE, but you can still equip it in PvP field maps.

  • Effects only work on monsters. If used against other players, damage will be reduced to 1.


🏹 Archer Set

Archer Set Bonus:

When using Double Strafe, you have a chance to transform into Kavach Icarus, increasing Long-Range Damage by 25% for 5 seconds. The activation chance increases based on the Shadow set’s refine level, with an additional 1% chance for each refine level across the entire set combo.

Item
Effect

Archer Shadow Pendant

MaxHP +30 per upgrade level of the item. Double Strafe Damage +5%. Each refine level increases Double Strafe damage by an additional 2%.

Archer Shadow Earring

MaxHP +30 per upgrade level of the item. Normal attacks have a chance to automatically cast Double Strafe, based on your learned Double Strafe level. Each refine level increases the activation chance by 1%.


🀺 Swordsman Set

Swordsman Set Bonus: When using Bash, you have a chance to transform into Egnigem Cenia, increasing Melee Physical Damage by 25% for 5 seconds. The activation chance increases based on the Shadow set’s refine level, with an additional 1% chance for each refine level across the entire set combo.

Item
Effect

Swordsman Shadow Pendant

MaxHP +30 per upgrade level of the item. Increase Bash damage by 10%. Each refine level increases Bash damage by an additional 2%.

Swordsman Shadow Earring

MaxHP +30 per upgrade level of the item. When performing a normal attack, you have a chance to automatically cast Bash, based on your learned Bash level. Each refine level increases the activation chance by 1%.


πŸ—‘οΈ Thief Set

Thief Set Bonus: When using Envenom, you have a chance to transform into Wickebine Tres, increasing Melee Physical Damage by 25% for 5 seconds. The activation chance increases based on the Shadow set’s refine level, with an additional 1% chance for each refine level across the entire set combo.

Item
Effect

Thief Shadow Pendant

MaxHP +30 per upgrade level of the item. Increase Envenom damage by 20%. Each refine level increases Envenom damage by an additional 3%.

Thief Shadow Earring

MaxHP +30 per upgrade level of the item. Normal attacks have a chance to automatically cast Envenom, based on your learned Envenom level. Each refine level increases the activation chance by 1%.


πŸͺ“ Merchant Set

Merchant Set Bonus: When using Mammonite, you have a chance to transform into Armeyer Dinze, increasing Melee Physical Damage by 25% for 5 seconds. The activation chance increases based on the Shadow set’s refine level, granting an additional 1% chance per refine level across the entire set combo.

Item
Effect

Merchant Shadow Pendant

MaxHP +30 per upgrade level of the item. Increase Mammonite damage by 10%. Each refine level increases Mammonite damage by an additional 2%.

Merchant Shadow Earring

MaxHP +30 per upgrade level of the item. Normal attacks have a chance to automatically cast Mammonite, based on your learned Mammonite level. Each refine level increases the activation chance by 1%. Each refine level reduces Mammonite Zeny cost by 10%.


πŸ‘ Magician Set

Magician Set Bonus: When using Fire Bolt, Cold Bolt, or Lightning Bolt, you have a chance to transform into Laurell Weinder, increasing Magical Damage by 25% for 5 seconds. The activation chance increases based on the Shadow set’s refine level, granting an additional 1% chance per refine level across the entire set combo.

Item
Effect

Magician Shadow Pendant

MaxHP +30 per upgrade level of the item. Increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by 10%. Each refine level increases Fire Bolt, Cold Bolt, and Lightning Bolt damage by an additional 2%.

Magician Shadow Earring

MaxHP +30 per upgrade level of the item. When casting Fire Bolt, Cold Bolt, or Lightning Bolt, you have a chance to automatically cast an additional Bolt skill, based on the Bolt used. Each refine level increases the activation chance by 4%, up to a maximum of 40%.


✝️ Acolyte Set

Acolyte Set Bonus: When using Heal, you have a chance to transform into Errende Ebecee, increasing Heal effectiveness by 25% for 5 seconds. The activation chance increases based on the Shadow set’s refine level, granting an additional 1% chance per refine level across the entire set combo.

Item
Effect

Acolyte Shadow Pendant

MaxHP +30 per upgrade level of the item. Increase Heal effectiveness by 5% per refine level. Increase Restorative item effectiveness by 3% per refine level.

Acolyte Shadow Earring

MaxHP +30 per upgrade level of the item. When receiving a physical attack, you have a chance to automatically cast Heal on yourself, based on your learned Heal level. Each refine level increases the activation chance by 1%.

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