πͺ1st Job Shadow Gear
PVE Only
You can purchase 1st Job Shadow Gear from the Cash Shop for 89.000 Cash Coins.
Each purchase grants 1 random piece of 1st Job Shadow Gear and a bonus of 10
Odin Prize Medals.

Important Notice:
The box purchased from the Cash Shop is untradeable.
1st Job Shadow ( PvE type ) becomes tradeable after opening the box.
1st Job Shadow is class-restricted and can only be used by its respective class.
Not usable in PvP Arena or WoE, but you can still equip it in PvP field maps.
Effects only work on monsters. If used against other players, damage will be reduced to 1.
πΉ Archer Set

Archer Set Bonus:
When using Double Strafe, you have a chance to transform into Kavach Icarus, increasing Long-Range Damage by 25% for 5 seconds. The activation chance increases based on the Shadow setβs refine level, with an additional 1% chance for each refine level across the entire set combo.
Archer Shadow Pendant
MaxHP +30 per upgrade level of the item. Double Strafe Damage +5%. Each refine level increases Double Strafe damage by an additional 2%.
Archer Shadow Earring
MaxHP +30 per upgrade level of the item. Normal attacks have a chance to automatically cast Double Strafe, based on your learned Double Strafe level. Each refine level increases the activation chance by 1%.
π€Ί Swordsman Set

Swordsman Set Bonus: When using Bash, you have a chance to transform into Egnigem Cenia, increasing Melee Physical Damage by 25% for 5 seconds. The activation chance increases based on the Shadow setβs refine level, with an additional 1% chance for each refine level across the entire set combo.
Swordsman Shadow Pendant
MaxHP +30 per upgrade level of the item. Increase Bash damage by 10%. Each refine level increases Bash damage by an additional 2%.
Swordsman Shadow Earring
MaxHP +30 per upgrade level of the item. When performing a normal attack, you have a chance to automatically cast Bash, based on your learned Bash level. Each refine level increases the activation chance by 1%.
π‘οΈ Thief Set

Thief Set Bonus: When using Envenom, you have a chance to transform into Wickebine Tres, increasing Melee Physical Damage by 25% for 5 seconds. The activation chance increases based on the Shadow setβs refine level, with an additional 1% chance for each refine level across the entire set combo.
Thief Shadow Pendant
MaxHP +30 per upgrade level of the item. Increase Envenom damage by 20%. Each refine level increases Envenom damage by an additional 3%.
Thief Shadow Earring
MaxHP +30 per upgrade level of the item. Normal attacks have a chance to automatically cast Envenom, based on your learned Envenom level. Each refine level increases the activation chance by 1%.
πͺ Merchant Set

Merchant Set Bonus: When using Mammonite, you have a chance to transform into Armeyer Dinze, increasing Melee Physical Damage by 25% for 5 seconds. The activation chance increases based on the Shadow setβs refine level, granting an additional 1% chance per refine level across the entire set combo.
Merchant Shadow Pendant
MaxHP +30 per upgrade level of the item. Increase Mammonite damage by 10%. Each refine level increases Mammonite damage by an additional 2%.
Merchant Shadow Earring
MaxHP +30 per upgrade level of the item. Normal attacks have a chance to automatically cast Mammonite, based on your learned Mammonite level. Each refine level increases the activation chance by 1%. Each refine level reduces Mammonite Zeny cost by 10%.
π Magician Set

Magician Set Bonus: When using Fire Bolt, Cold Bolt, or Lightning Bolt, you have a chance to transform into Laurell Weinder, increasing Magical Damage by 25% for 5 seconds. The activation chance increases based on the Shadow setβs refine level, granting an additional 1% chance per refine level across the entire set combo.
Magician Shadow Pendant
MaxHP +30 per upgrade level of the item. Increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by 10%. Each refine level increases Fire Bolt, Cold Bolt, and Lightning Bolt damage by an additional 2%.
Magician Shadow Earring
MaxHP +30 per upgrade level of the item. When casting Fire Bolt, Cold Bolt, or Lightning Bolt, you have a chance to automatically cast an additional Bolt skill, based on the Bolt used. Each refine level increases the activation chance by 4%, up to a maximum of 40%.
βοΈ Acolyte Set

Acolyte Set Bonus: When using Heal, you have a chance to transform into Errende Ebecee, increasing Heal effectiveness by 25% for 5 seconds. The activation chance increases based on the Shadow setβs refine level, granting an additional 1% chance per refine level across the entire set combo.
Acolyte Shadow Pendant
MaxHP +30 per upgrade level of the item. Increase Heal effectiveness by 5% per refine level. Increase Restorative item effectiveness by 3% per refine level.
Acolyte Shadow Earring
MaxHP +30 per upgrade level of the item. When receiving a physical attack, you have a chance to automatically cast Heal on yourself, based on your learned Heal level. Each refine level increases the activation chance by 1%.
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