🀞War of Emperium

πŸ•’ Every Tuesday & Friday | 21:00 – 22:00 PM ( WIB / GMT+7 )

Welcome to the Age of Emperium League, a competitive evolution of the classic War of Emperium.


βš”οΈ WOE RULES & INFORMATION

  • Max Guild Cap: 42

  • WOE Warper & Schedule are available in every town

  • Alliance Allowed: Maximum of 3 guilds

  • Victory Condition: The guild holding the castle when WoE ends is declared the winner

  • Disabled Features:

    • πŸ‘« All Bard & Dancer ensemble ( duet ) skill.

    • Kafra Card

    • Boarding Halter

    • Box of Sunlight

    • Maya Purple Card

  • Portal Access: 1 portal for FE Castle and 3 portals for SE Castle will be open during each WoE period.

  • All guilds entering War of Emperium castles must use a guild emblem.

    • No Emblem = No Entry

    • The emblem must be clearly visible

    • Required emblem size: 24 Γ— 24 pixels ( .bmp or .gif )

    • The emblem must be fully colored, example ( no magenta or transparent colors allowed )

    • Changing emblems during WoE is strictly prohibited

    • Emblems and alliances will be locked once WoE begins

  • Available Castles: 3 total

    • Golden Castle

    • Silver Castle

    • Joker Castle


βš™οΈ WOE MECHANICS

We will be implementing an update to improve overall combat balance. During our recent observations, we noticed that support and melee jobs are struggling due to AoE damage becoming too overwhelming and turning battles into massive killing sprees.

Melee jobs, in particular, are finding it increasingly difficult to perform effectively, as even Monk builds with low STR β€” who should normally be more selective in their targets β€” are now able to eliminate nearly all job classes with ease.

Therefore, this change is not intended as a job nerf, but as a necessary adjustment to WoE damage output to maintain balance, a practice that has also been implemented over time in official servers

To balance the gameplay, the damage penalties inside castles during GvG have been adjusted:

chevron-rightπŸ”΄ Damage Penalty Updatehashtag

βš”οΈ Melee Damage -20% ➀ -35% Example: Base Melee Damage outside the castle: 1000 damage Old Penalty inside the castle: 20% reduction = 800 damage New Penalty inside the castle: 35% reduction = 650 damage

🏹 Long-Ranged Damage -20% ➀ -35% Example: Base Long-Ranged Damage outside the castle: 1000 damage Old Penalty inside the castle: 20% reduction = 800 damage New Penalty inside the castle: 35% reduction = 650 damage

πŸ—‘οΈ Weapon Skills Damage -40% ➀ -55% Example: Base Weapon Skills Damage outside the castle: 1000 damage Old Penalty inside the castle: 40% reduction = 600 damage New Penalty inside the castle: 55% reduction = 450 damage

πŸͺ„ Magic Skills Damage -40% ➀ -55% Example: Base Magic Skills Damage outside the castle: 1000 damage Old Penalty inside the castle: 40% reduction = 600 damage New Penalty inside the castle: 55% reduction = 450 damage

πŸ’£ Misc Skills Damage -40% ➀ -55% Example: Base Misc Skills Damage outside the castle: 1000 damage Old Penalty inside the castle: 40% reduction = 600 damage New Penalty inside the castle: 55% reduction = 450 damage


🏰 CASTLE POINT SYSTEM

During each War of Emperium, guilds will earn points based on the type of castle they control.

Castle Points

  • 🟑 Golden Castle β€” +2.5 Points

  • βšͺ Silver Castle β€” +1.5 Points

  • πŸƒ Joker Castle

    • +0.5 Point for the capturing guild

    • –0.5 Point deducted from one selected guild that already has points this season

πŸ’‘ Example

  • Guild A captures the Golden Castle β†’ earns +2.5 Points

  • Guild C captures the Silver Castle β†’ earns +1.5 Points

  • Guild B captures the Joker Castle β†’ earns +0.5 Point, and may deduct –0.5 Point from either Guild A or Guild C


πŸ’Š WOE POTIONS

πŸ§™β€β™‚οΈ Available from WOE NPCs in every town

  • WOE White Potion

    • Restores 325–405 HP

    • πŸ’° Price: 350 Zeny ( non-discountable )

  • WOE Blue Potion

    • Restores 30–50 SP

    • πŸ’° Price: 1.000 Zeny ( non-discountable )


β›³ MOB INFO

Name
Info
Preview

Emperium

HP: 68.430 Defense: 700 Size: Small Race: Angel Element: Holy Class: Boss

Barricade

HP: 90.000 Size: Large Race: Formless Element: Neutral (Level 1) Class: Boss

Guardian Stone 1

HP: 120.000 Size: Small Race: Formless Element: Neutral (Level 1) Class: Boss

Guardian Stone 2

HP: 120.000 Size: Small Race: Formless Element: Neutral (Level 1) Class: Boss

Last updated